This is also a plug and solve method. The difference between this method and the table of values method is that you are only finding two points where each variable will be 0 at some point.
Tutorial 35: How to Graph Using Intercepts
Example:
 
Determine the x and y intercepts for a linear equation. This can be done by setting the other variable to 0 and solving for the variable of interest (which will give the intercept). Solving for x and y gives two points of the line.
x-intercept
y-intercept
Graph both coordinates and connect the points by drawing a line. Extend the line on both sides.